"VertexLitGeneric" { "$basetexture" "models\player\natalya\zelda\zeldss08" "$bumpmap" "models\player\natalya\zelda\zeldss08_normal" "$nocull" 1 "$alphatest" 1 "$halflambert" 1 "$nodecal" "1" "$model" "1" // -- From here down is new stuff which will only be applied if $phong is set to 1 -- "$phong" "1" // "$phongexponent" 33 "$phongboost" "2" "$phongfresnelranges" "[0.04 0.4 0.4]" }